Runes can only be bought by IP, not cash shop points. Obviously, winning a match gives you more IP. Also, there's a weekly cycling of temporarily unlocked heroes (10 at a time), which anyone can play without unlocking. What do you mean? All heroes can be bought for IP, which you earn simply by playing games. It's not so free though, you have to pay for single premium heroes, for better items, etc and It's really unbalanced because p2p heroes are way stronger. The similrarity is easy explained though, lead developers/desginers on Last Chaos joined GALAXYGATE afterwards. Much more to the amusement, the classes are very similiar to Lineage 2 (except the 3rd jobs) and the GUI reminds me alot of SUN, especially the crafting GUI looks identical to it. It's mostly "Kill 20 of those, those and those" or "Gather Item A and B", there is no other variety this and you will find yourself mostly just grinding. The gameplay is very much like Lineage 2 and SUN, even more plain. Thats why NHN was the first to aquire it's license for Hangame, or else BURDA INC would be chopping moni of it now in Europe. However, GALAXYGATE, which developed Karos Online are koreans and NOT germans. Ummm, also simply because the interface seems to be a fairly close copy of what is in runes of magic i thought it might be appropriate to have it shown here.Īnd theres also another un announced class. I think you should have given it more of a chance than dismissing it before its even released into open beta, heh but whatever its your opinion. Obviously some overlaps with all mmo's exist. The game is apparently a German made one so I'm guessing it wont follow the typical mmo churn out like most others. Abul wrote:Where you one of the CB testers?
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